Can LOD (Level of Detail) systems cause issues with grass error registration? If so, how can they be avoided?

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Grade: Education Subject: Support
Can LOD (Level of Detail) systems cause issues with grass error registration? If so, how can they be avoided?
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Yes, LOD systems can introduce errors. Switching between different LOD levels can cause grass blades to abruptly change position or orientation, creating noticeable pops or discontinuities. To avoid this: 1) Use smooth transitions between LOD levels (e.g., alpha blending). 2) Ensure consistent pivot points across LOD levels. 3) Consider pre-baking the grass motion into the LOD meshes or textures to avoid recalculation during LOD transitions. 4) Use consistent registration techniques for all LOD levels.